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Blackjack Rules and Basic Strategy: Hit, Stand, Double and Split

Updated 2026-10-30 · MacePlay

Blackjack is you against the dealer: get as close to 21 as you can without going over, because going over 21 (busting) loses at once. This guide covers counting, hitting and standing, doubling, splitting and insurance, the exact table rules MacePlay uses, a basic strategy chart and two worked examples.

The basics

Closer to 21 is better; over 21 is a bust

Your options

ActionWhenWhat it does
HitAny timeTake another card. Reaching 21 or busting ends the hand.
StandAny timeTake no more cards and wait for the dealer.
DoubleOn two cardsDouble your bet and take exactly one more card. Allowed on any two cards, including after a split.
SplitA pairSplit two cards of the same value into two hands, each with its own bet.
InsuranceDealer shows ACosts half your bet; pays 2 to 1 if the dealer has blackjack.

MacePlay table rules

RuleSettingNotes
Decks6Reshuffled every round.
Blackjack3 to 2A bet of 100 earns 150 extra.
Dealer soft 17StandsThe dealer hits 16 or less and stands on all 17s, soft 17 included.
Dealer peekYesWith an ace or 10-value card showing, the dealer checks for blackjack first; if it is there, the round ends and you lose only your original bet.
SplitsOnceAny two cards of the same value (a 10 and a K too); no re-splitting.
Split aces1 card eachEach ace gets one card only; A + 10 after a split is 21, not blackjack.
SurrenderNoYou cannot give up half your bet.
Five-card CharlieNoFive cards without busting is not special; totals decide.

If you have blackjack and the dealer shows an ace, you are not offered insurance; the dealer simply checks: dealer blackjack is a push, otherwise you are paid 3 to 2.

Basic strategy chart

Basic strategy is the mathematically best way to play every hand over the long run under the rules above (6 decks, dealer stands on soft 17, double after split, no surrender). Look at your hand, then the dealer's up card:

Hard totals (no ace, or the ace counts as 1)

Your totalPlayDetails
17–21StandAgainst anything.
13–16DependsStand against 2–6; hit against 7–A.
12DependsStand against 4–6; otherwise hit.
11DoubleDouble against 2–10; hit against A.
10DoubleDouble against 2–9; hit against 10 or A.
9DependsDouble against 3–6; otherwise hit.
5–8HitAgainst anything.

Soft totals (an ace counting as 11)

Your handPlayDetails
A+8, A+9StandAgainst anything.
A+7DependsDouble against 3–6; stand against 2, 7, 8; hit against 9, 10, A.
A+6DependsDouble against 3–6; otherwise hit.
A+4, A+5DependsDouble against 4–6; otherwise hit.
A+2, A+3DependsDouble against 5–6; otherwise hit.

Pairs (split or not)

Your pairPlayDetails
A+A, 8+8SplitAlways.
10-value pairStand20 is strong; never split.
9+9DependsSplit against 2–6, 8, 9; stand against 7, 10, A.
7+7DependsSplit against 2–7; otherwise hit.
6+6DependsSplit against 2–6; otherwise hit.
5+5No splitPlay it as a hard 10.
4+4DependsSplit against 5–6; otherwise hit.
2+2, 3+3DependsSplit against 2–7; otherwise hit.

Basic strategy never takes insurance. MacePlay allows only one split, so if a split hand becomes another pair, play it from the hard totals chart.

Two worked examples

Example 1: hit a soft 17?

You have A♠ 6♥ (soft 17) and the dealer shows K♦.

21 beats 17: you win the hand, and a 100 bet returns 200.

Example 2: split eights, double after split

You have 8♠ 8♥ and the dealer shows 6♦.

Hand one's 21 wins (200 bet after doubling, 400 returned); hand two's 17 against 17 is a push and its 100 is returned. Three units bet, 300 in total, 500 returned.

Common questions

Why can't the dealer choose to hit or stand?

The dealer follows a fixed rule: hit on 16 or less, stand on 17 or more. There is no choice.

Can I split a 10 and a K?

In MacePlay, yes (equal values can be split), but 20 is already a strong hand and basic strategy says not to.

Does counting cards help?

MacePlay reshuffles all six decks every round, so earlier rounds never affect the next one.

Play blackjack in MacePlay

In MacePlay's Blackjack the dealer deals from her hand and asks whether you want to hit or stand, with quick, clean card turns. In the live room everyone at the table gets the same starting hand and decides on their own during the countdown. For a change, try the variants Bolt 21, Mirror Swap 21 and Matador 21.

MacePlay is for adults 18+ and for entertainment only. Virtual coins have no cash value and cannot be exchanged for cash or goods.

Ready? Open a table in MacePlay

Blackjack with a friendly dealer, a live room, and the variants Bolt 21, Mirror Swap 21 and Matador 21.

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